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Releasing July 30: Lost Station Circé

It's happened. It's here. After a nerve-wracking wait, I have a date.  Lost Station Circé , the second entry in my Cluster Cycle ser...

Sunday, 27 April 2025

Flash Fiction - Everyday

 This was going to be for FlashFiction 2025, but...things happened. So here it is for all to see right now.


“I think I got a good grade today.”

Sybil smiled as she pulled on her jacket. “That’s very good, Luisa. You remember your pills today?”

“I’ve got a reminder set up. A pill a day keeps the lurgy away.”

Sybil nodded, fastened her jacket up. The rest of the students had gone on ahead, going through the doors two by two. There was Alicia, looking all flushed and excited over the prom. Otis still looking a little too plump. Mirabel with her new hairstyle. Elsa holding hands with Suzie. Mark talking with Conrad. They were all in their outdoor clothes now, waiting in line to go home. The bus wasn’t available, so it would have to be on foot.

Outside the school building, the small rad counter on her wrist started clicking. She looked up at the scarred sky.

“Going to rain again today. Best hurry, or use a shelter if it starts.”

“Any shopping needed?”

“Not today. Managed it. But we need to go to the doctor to get our health certificates certified again. Dad’s position depends on it.”

“Well he does have quite the commute. Say, want to come round for a sleepover if it does look like rain? You can call your parents, say you won’t be in due to the rain and you’re staying with a friend. I’ve got the latest Last Phantasm downloaded and all ready to play.”

“That’s great. Oh lord.” Sybil checked her rad counter. “Best be moving. There’s another cloud coming in.”

The rad counter flared again like an incensed rattlesnake. Adjusting their full body suits, Sybil and Luisa began the trek through the irradiated streets.

Sunday, 20 April 2025

An Author's Retrospective: Gerry and Sylvia Anderson

 Back when I was a young lad living in Batley, when my storytelling was a mere twinkle in my eye, I was seeing bits and pieces of stuff from a husband-and-wife duo called Gerry and Sylvia Anderson. I had no idea who he was, it was only in my teenage years that I really got how influential he was in a particular sphere; sci-fi storytelling that was very well liked in Britain but seemingly impossible to sell to America as it trod a very fine line between children's television and a more "adult" demographic that most people today would probably called "Young Adult". I think some of my writing has been influenced by some of the stuff I experienced of Anderson's work, so I thought... Hey, why not think back to what I've seen and what I think now. Starting from my first Anderson experience;

*Space 1999: Surprised it wasn't Thunderbirds? So am I thinking about it. My earliest memories of Gerry Anderson's work was Space 1999, the final collaboration between him and Sylvia as they were splitting up as the two series were made. The series I remember best was the second, with the shapeshifter Maya, which means I associated it with a relatively light tone. The first series, which was a lot more philosophical and brutal, I also saw bits of as I think they jumbled the episodes at times. I still remember it fondly to a point, but I'm not sure I'd enjoy having it in my DVD collection. Plus it goes on reruns on live TV a lot.

*Thunderbirds: I remember the very first episode I saw when I was maybe six or seven years old: Pit of Peril, the episode with the Sidewinder military walker falling into an old munitions pit. While some parts of it haven't aged as well as others (mostly-male cast, almost uniformly Caucasian and some stereotypes where they aren't, some cultural hangovers from the 1960s that probably wouldn't be around in the 2050s like smoking), it's on the whole still very strong. I've got the series on DVD and don't regret it. It's still very technically impressive, considering it was all practical effects, puppetry, models, and some forced perspective. It's something I've been watching for pleasure recently, and I don't regret it. I even like the two movies done in that original style, Thunderbirds Are Go and Thunderbird 6, even if they're not the best of the best (one's very slow, the other's a little jumbled, both have shaky writing).

*Captain Starlet (1967): I don't remember exactly which episode of this I saw first, but it was probably one of the ones set in a snowy area. Avalanche? Noose of Ice? Shadow of Fear? Either way, I experienced Captain Scarlet, and...wow. There's a reason this remains more of a cult thing, because it's not pulling punches. It's tense, very current with world events then and at the moment right now, pretty brutal to its characters, and because of this it's probably better known in the UK than anywhere else. The Mysterons are a genuinely intimidating threat, but also not wholly evil as they were attacked first without apparent mercy, so their actions feel understandable. Also, you may have noticed the little date thing. That's because there's two Captain Scarlet series that were created under an Anderson's view.

Stingray: I've not seen a large amount of this series even now, and it remains in that odd little hole where I put stuff that wobbles between camp and genuinely enjoyable (camp needs to be a special kind of camp to interest me properly). Its undersea exploits, doomed romance between male lead Troy and the mute underwater princess Marina, and some very prescient themes regarding environmental damage and Cold War-esque tensions keep it enjoyable. It's just the puppets look rather silly.

UFO: I didn't even need to think about it when I heard the outro music; this was Gerry Anderson. His first fully live action endeavor, and one of his more serious offerings. Again, like Space 1999, I'm not sure I'd want it as a permanent fixture in my life, but it's something I appreciate. The episodes that stick in my mind are one where an agent is framed for treason and (again reflecting cultural norms of the time) sentenced to death, one where the leader of the UFO organization must choose between his duty and the life of his son, and another where the hostile aliens are first introduced. It has suffered a lot from the episodes being aired out of order.

Captain Starlet (2005): This series was one of the last the male Anderson worked on in any full capacity, and is an oddball of a concept. Combining CGI with motion capture, it's something that I still really enjoy even if its tone is quite different due to playing into more modern character chemistry and drama. It's still got standout episodes (suicide-inducing computer virus, Martian gas making a mine seem haunted, a seemingly-dead astronaut brought back as an agent, a Mysteron defector), and unlike every other Anderson series mentioned so far, it has an actual narrative ending. But once again, often aired out of order, so the story gets muddled.

So, do I still remember these series fondly? Yes. Would I recommend them? Yes, just be ready for some cultural dissonance at times. Were they an influence on my work? Oh absolutely yes. Not every series is a standout, and there are some series that I've only glimpsed (Fireball XL5, Joe 90, The Secret Service) that didn't resonate at all. But I still fondly recall multiple characters as signposts for some characters I would later create. Lady Penelope, Captain Black, Marina, Maya, the fish god of Titan, Destiny Angel, Edward Straker. They live on in the back of my mind. So yes, I don't mind having watched these series at all.

Sunday, 6 April 2025

About "The Incident"...

 Warning: This article contains spoilers for much of the media mentioned. Also, may get a little rambling.

You've probably had a moment where you're enjoying a piece of media, and there's a character. They may not be great, they may be someone you like, but they're not hate-worthy. Then they do something. It might be small, it might be large, it might not be acknowledged in-story, but that something makes you LOATH them on a deep and instinctive level ever after. Nothing else that happens will redress that single action, that one misstep, that betrayal. Often this kind of thing is deliberately constructed, but when it isn't, it's more interesting. It shows that perhaps the writers didn't intend for this to happen, but it happened anyway.

For the example that got me thinking about this way too much, I shall have to spoil a key plot twist in Final Fantasy XV, a video game that...has more than its fair share of problems. The central cast is all-male, and one of them is the bodyguard Gladiolus Amicitia. He's...alright. Looks like a bruiser, but actually enjoys a good book. Hopeless at cooking, a swordsman, and has a strong camaraderie with his charge Noctis Lucis Caelum. During Chapter 9 of the narrative, stuff happens and Noctis's childhood friend and love interest Lunafreya Nox Fleuret is murdered. Right in front of him. And another companion, Ignis, is permanently blinded. Weeks after Noctis also lost his father. And he is then shouldered with a god-given destiny he doesn't understand. On a train to their next destination, Noctis is in shock and mourning. And what does Gladiolus do...?

Gladiolus Amicitia takes Noctis by the scruff of the neck, seems about to punch him, heckles him for "moping", tells him to "get over it", and remains some level of antagonistic towards him for...doing what I'd guess at lot of young adults do when they've suffered that level of emotional trauma. This moment, this single moment, made me hate Gladiolus. His attitude is emblematic of an extremely archaic approach to the aftershock of unexpected death and the need to mourn. It's an attitude I can't stomach at any price. No matter how much the game tries to redress this, it doesn't acknowledge that what Gladiolus did is physical and emotional abuse.

For reasons I can't fathom, Gladiolus remains popular among the fan base. For me, I'd have happily seen him die a pointless and painful death, and have another character like Ravus or Iris take his place in the foursome. This action is the stuff that I've seen loads of other characters narratively punished for so many times, but here it's just given a pass. As if the writers are saying "It's okay to physical abuse, heckle and shame someone out of the mourning process". Maybe not the intended message, but that's what it's espousing here, and nothing afterwards seems to contradict it.

Be it noted, betrayals or bad things you see coming from a mile away, or deliberately unsympathetic characters, don't fall into this category for me. Burke from Aliens is a character who seems to be on Ripley's side, but he's Weyland-Yutani, so you know he'll do something questionable at some point. Malvolio from Twelfth Night is a pompous fop who rapidly earns ire by belittling the Fool when he's trying to comfort the countess Olivia, and he's a comedy relief "villain" anyway so he doesn't count.

By contrast, let's look at Ran, Akira Kurosawa's last epic and a film I've only seen once but still love. It's a loose adaptation of King Lear, so not much explaining to do. The main thing the film succeeded in doing was first establishing Ichimonji as someone who was misguided but not malevolent. But as the film wears on, we get a growing increment of events that, for me at least, made his downfall at the hands of his disloyal sons a fitting punishment. When he dies at the film's end, I didn't feel that bad for him. I felt bad for his remaining loyal son Saburo, killed pointlessly. The long-suffering Kyoami, who curses the whole family. The loyal general Kurogare, who sees his master's plans disintegrate due to an act of indirect revenge from Lady Kaede. The young Lady Sue, butchered on the road. The blind Tsurumaru, left alone in a castle ruin waiting for Sue's return. Next to all that, Ichimonji's death seems deserved by the end.

That's a slow-burn variant of the same thing I saw with Gladiolus, although in Ichimonji's case just narrative deserts were meted out. There is also a novel storyline which somehow manages to pull this while also keeping my interest in the character strong.

Jonathan Stroud's Bartimaeus trilogy, of which I shall never stop singing praises because it's an excellent book series, has its main character Nathaniel grow from a relatively innocent boy to a spoiled and arrogant magician. By the third book Ptolemy's Gate, he is actively cruel to his supernatural servants including the djinn Bartimaeus, and has no sympathy for commoners who seek equality with their magician overlords. I deeply disliked him, so when the story SOMEHOW managed to redeem him partially when he freed Bartimaeus instead of torturing him for information as he was heavily persuaded towards, it broke some of the conditioning which made him like this. His actions still aren't fully forgivable, he admits that, and at heart he's still something of a child, but his actions during the climax of Ptolemy's Gate which includes sacrificing himself while saving Bartimaeus are almost like a combined redemption and just deserts for his actions as part of the magician's hierarchy.

I feel like Nathanial's partial redemption is one of a few exceptions to this phenomenon, because I genuinely couldn't find that many off the top of my head. Especially as in most cases I could think of, the story actively acknowledges that what the character has done is...bad. Just think about the actions of Leo in House of Flying Daggers. He goes from a sympathetic officer colleague to a jealous rival, up to attempting to force himself on heroine Mei, turning him from at least semi-sympathetic into a vile creature who suffers perhaps the worst punishment by the film's tragic climax; disillusionment and abandonment.

And in that word, we reach the nub of this strange situation. "Tragic". Each of the narratives I've mentioned have something which is more or less tragic, regardless of whether the story acknowledges it. And if it's the right kind of thing, not some magical whatsit or sci-fi dodad, it hits harder and makes things feel worse when the story doesn't punish it. A friend or lover turning into an abuser? It's scary because it can happen in real life, and as people outside the story we can't intervene. A foolish father and former warlord getting his comeuppance? Fine for him, but what about all the collateral damage. A boy schooled in a cruel and elitist system? Just look at any rich family to see potential examples of THAT happening, without any "commoner" friend or magical companion to whisper in your ear and wake your conscience.

Things like that twist our perceptions of a character, and it's a technique often used in positive aspects to garner sympathy or empathy. But it's rarer for it to be used to make the audience truly hate someone. Rarer still for it to be done on purpose. Maybe I'm reading too much into this, but it's something I can't come back to without thinking about this. One of the books I recently completed has a character inspired by Gladiolus, and... Well, let's just he doesn't get away with what he does.